Like Beam, the homing of this skill works slowly, so it should be lined up well before use. Obtaining this skill also increases Visitor's max HP by 25%.Īnti Matterhorn enlarges the drill and charges at enemies for 3 seconds for lots of damage. During this time, he also cannot lose charges of Skin when taking damage. Re: Self is a buff skill which increases Visitor's power based on his number of charges of Skin for a short time. While this should be obvious, this skill is most effective when used when the shield is broken and all charges of Skin are depleted. Activating the skill instantly recovers the shield and all charges of Skin. This is typically used to close in on enemies or keep one's distance in order to fire a Beam.īehind A Front unlocks a 25 HP Shield for Visitor which regenerates when Skin is at full power and is represented by a larger holographic hat while active. Skewer (Q) is a short ranged attack which prevents the target from moving on hit. Unlike most mobility skills, it moves in the direction of the camera rather than the direction Visitor is facing. The turning speed of the beam is rather slow, so this skill is best used against targets that are not moving, or are moving directly towards or away from Visitor.īurrow (SHIFT) digs under the battlefield, preventing damage until Visitor resurfaces, dealing damage in a small area where he reappears. A Beam which maintains constant contact for its full duration is generally enough to kill any normal enemy at full health in earlier stages or lower difficulties. This skill can be canceled at any time, but if executed in its entirety, the final burst deals very high damage and recovers HP. The windup of this skill is very fast, but its longer duration leaves Visitor vulnerable.īeam (M2) is Visitor's primary source of damage, firing a beam that homes in on the target for constant damage. These charges can be lost very fast to barrages or melee attackers, but become much easier to retain with upgrades.ĭrill (M1) hits three times with a longer range than most basic attacks, with an above-average overall damage output, staggering with the first hit. He gains 10 armor for every charge of skin, and his body glows brighter with every charge. Visitor can have up to 6 charges of Skin at a time and regains 1 charge every 5 seconds, and loses 1 charge when taking damage. His specular defense is achieved with his passive ability, Skin. Visitor is incredibly slow, but boasts stronger defensive capabilities than any other host. He is the only host whose icon does not appear on their face his icon represents his head and hat. His body and clothes seem to be made of a crystal-like material, as shown by his luminance and the spikes coming out of his shoulders. The Visitor appears as a navy blue humanoid with what appears to be a straw hat and an umbrella/drill. He is a very tanky host with a decent combination of melee and ranged capabilities. The Visitor is unlocked after beating the game on any difficulty with Invader, Prophet, Witness, Artisan, and Vestige.
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